AI Insights · Timothy · October 2025
High Fantasy Games on iOS in Australia: Q3 2025 Performance
Explore the Q3 2025 performance of top high fantasy games on iOS in Australia, including trends in downloads, revenue, and active users.
In the third quarter of 2025, the high fantasy gaming sector on iOS in Australia saw significant activity, with several top games showing diverse performance trends. This analysis is based on data from Sensor Tower, providing insights into weekly downloads, revenue, and active users.
Clash Royale by Supercell demonstrated a dynamic quarter. Weekly revenue peaked at around $677K during early September, while downloads climbed to approximately 64K in the same period. Active users steadily increased, reaching over 547K by mid-September.
Clash of Clans, another Supercell title, showed a varied revenue pattern, with a high of about $216K at the end of June. Downloads remained stable, fluctuating slightly around 4K weekly, while active users decreased from 173K to about 134K by the end of September.
Coin Master from Moon Active maintained consistent revenue, averaging around $96K weekly. Downloads were modest, hovering around 1.5K, and active users gradually increased towards the end of the quarter, reaching over 3K.
Royal Kingdom by Dream Games experienced a steady revenue flow, averaging around $85K weekly, with a notable peak of $98K in mid-August. Downloads declined over the quarter, starting from about 6.7K to approximately 3.1K, while active users remained relatively stable, ending at around 126K.
Finally, Evony by TOP GAMES INC. saw weekly revenue varying between $61K and $96K, with fluctuations in downloads around 2K. Active users decreased from 3.3K at the start of the quarter to 2.3K by the end.
These insights highlight the diverse performance patterns of high fantasy games in Australia, with more detailed analyses available through Sensor Tower's comprehensive data.